Infinity Blade, the action swordplay franchise from Epic's ChAIR Entertainment division, has now topped $30 million in revenue – with the sequel taking in $5 million in just one month.
"The success of the Infinity Blade franchise is testament to our talented team who is devoted to making games we want to play, all while using Unreal Engine technology to redefine what is expected from games on iOS devices," said Epic Games president Mike Capps. "We have so much more in store for players, and will continue to make great content for Apple's evolving platforms."
The game offers some of the top graphics on the iPhone and iPad, using a modified version of the graphics engine that powers titles like Gears of War and Batman: Arkham City. Beyond the two titles in the app store, the franchise also includes a digital novella, a soundtrack and an arcade game.