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Jumper: Griffin's Story review

In tomorrow's Daily Variety, Tom Chick reviews "Jumper: Griffin's Story," the second game from Hollywood publisher Brash Entertainment, and he's not too kind. Terms like "tedious," "dull," "bottom of the barrel" and "pointless" all pop up. Here's the first paragraph of Tom's review:Jumper

The tagline for "Jumper" boasts that "anywhere is possible." But gamers excited about that idea will be sorely disappointed by this uninspired, cheap-looking adaptation. Instead of giving players the power to teleport around the world, it shunts them through a series of tedious fisticuffs, one dull room at a time. Odds are slim that "Jumper: Griffin's Story" will generate even a fraction of the companion pic's opening weekend B.O. success.

And you can read the rest of it here.

Interestingly, there's no review yet on 1Up, GameSpot, or IGN. The only other review I can find, in fact, is at msxbox-world.com (never heard of it either) and they give it a 3.5. It seems like review copies didn't go out until a few days after the game was released, but given that it has now been a week since "Jumper" hit stores, it also seems like most videogame publications just aren't interested.

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Mark

I don't mean to get all Cooper Lawrence here (by that I mean judging a game without playing it), but how could anyone expect that this could have been any good? With so much quality coming out of dedicated video game studios lately, I don't see how a film studio can think it's a good idea to license out a movie-based game that is just an afterthought of the movie itself. When was the last one that was any good? Spiderman 2?

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About

Chris Morris reports on the business and culture of video games and offers analysis of recent events and industry trends.
Tips and feedback are encouraged at chris.r.morris-at-gmail-com




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