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March 10, 2008

Super Smash Bros. Brawl: a pitch perfect crowd pleaser

Ss_04 When I wrote a mixed review of "Super Mario Galaxy" in November, the response from Nintendo fanboys was by and large not too kind (take a look at some of the comments calling me an "anti-Nintendo hatemonger," "horrid little twat for brains," and other friendly terms here.)

Luckily for Variety.com's message boards, our critic Matt Peckham was overwhelmingly positive about "Super Smash Bros. Brawl," calling it "a grand love letter to everyone who played the last two 'Smash Bros.' games and an irresistible invitation to anyone who hasn't."

Sure, the graphics aren't any better than they were in "Super Smash Bros. Melee" on the GameCube, but "it's not the sort of game that's either slow enough pace-wise or vain enough gravitas-wise to invite such scrutiny." In other words, there's so much fast paced fun going on that sharp hi-def visuals aren't what matter. I haven't played the game yet, but between the adventure mode, the on- and offline battles, the endlessly customizable options, and the level builder, it looks like you could literally never run out of things to do for your $50.

Matt's a pretty tough critic, and when the only negative thing he had to say is that the controls are  "a little loose and occasionally inaccurate," (Nintendo fanboys, you may start accusing us of bias now for that outrageous statement) you know you've got a damned good videogame.

Here's the first paragraph:

Packed with beloved icons catapulting across jostling screens as they engage in bloodless grudge matches, "Super Smash Bros. Brawl" explodes onto the Wii at the top of its game. With more characters, more tweaks, more multiplayer options, and a sprawling side-scrolling story mode, it's a grand love letter to everyone who played the last two "Smash Bros." games and an irresistible invitation to anyone who hasn't. Nintendo may be mining an utterly familiar lode, but "Super Smash Bros. Brawl" is such a pitch- perfect crowd-pleaser that it's certain to secure a place as one of the year's best sellers.

And you can read the whole thing here.

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Fantastic video game.....!

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Variety video games reporter and reviews editor Ben Fritz tracks the business of games and their intersection with Hollywood.

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