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April 10, 2008

Echochrome's coming... How to consume it?

Echochrome I agree with Newsweek's N'Gai Croal: Out of all the fast-paced, hi-def, blow-you-away extravangazas I saw at E3 last year, the game that really stuck in my mind -- even though I only saw a brief preview -- was Sony's "Echochrome." In the "critic's notebook" (how pretentious is that?) I wrote at the end of E3, I said it was the best game that Sony showed. But in highlight -- no matter how great "Rock Band" turned out to be -- "Echochrome" is the one that's still stuck in my brain.

It reminds me of "Portal" -- a radically different gameplay experience that emphasizes innovation and simplicity. Of course I can't say whether it's ultimately as innovative or well designed and written as "Portal," but it sure has the potential to blow gamers' minds.

As such, I  recommend N'Gai's post on Level Up about how to play "Echochrome" -- it's such a modestly paced game that it may not be the kind of thing gamers can sit down and play for a few hours. Is it a good appetizer? Palate cleanser? Can it be a main course? It's an interesting question.

Even for him, though, the verdict is "incomplete." And he has a "near complete build." The rest of us have to wait until its hits the Playstation Store soon.

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Variety video games reporter and reviews editor Ben Fritz tracks the business of games and their intersection with Hollywood.

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