May sales: 360 falls behind, Wii Fit blasts off
Here's your monthly data dump from NPD as I sort through May videogame sales for an article in tomorrow's Daily Variety.
First take: Playstation 3 is really opening up a lead over Xbox 360. And there's no obvious reason for it beyond just greater interest in one console over another. "Grand Theft Auto IV' was the only game either system had in the top 10. It seems the price cut, Blu-ray, and better games (especially "Metal Gear Solid 4") are finally driving new buyers to pick PS3 over 360 or gamers who bought a 360 early to finally buy that PS3.
Of course Nintendo still remains dominant. Seven of the top 10 were for its consoles and six were self-published. Wii Fit made a fantastic debut, especially for such an alternative and expensive game, selling 688,000 units in its first few weeks.
"Wii Fit" was one of only two new games, along with "Iron Man," to even crack the top 10. Among the big new releases that didn't sell over 102,000 units last month were "Haze," "Boom Blox" and "Chronicles of Narnia: Prince Caspian."
"Grand Theft Auto IV" remains dominant. After a little more than a month, Rockstar's mega-hit has sold a total of 4.16 million units in the U.S. according to NPD (and 8.5 million worldwide according to Take-Two).
More analysis coming later, but for now here are your numbers. Again, all data is U.S. only, according to NPD, for May
Game Platform Publishers Units sold
Grand Theft Auto IV 360 Rockstar 871,300
Mario Kart Wii Wii Nintendo 787,400
Wii Fit Wii Nintendo 687,700
Grand Theft Auto IV PS3 Rockstar 442,900
Wii Play Wii Nintendo 294,600
Super Smash Brawl Wii Nintendo 171,100
Iron Man PS2 Sega 130,600
Guitar Hero III Wii Activision 116,800
Pokemon... Darkness DS Nintendo 107,000
Pokemon... Time DS Nintendo 102,000
Console May sales Liftetime-to-date
Wii 675,100 10.3 M
DS 452,600 20.05 M
PS3 208,700 4.5M
360 186,600 10.3 M
PSP 182,300 11.6 M
Category May revenue Change Year-to-date revenue Change
Total industry $1.12B +37% $6.5B +32%
Hardware $428.6M +34% $2.27B +17%
Software $536.9M +41% $3.42B +45%
Accessories $150.8M +30% $901.3M +29%





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