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Space Chimps: Worst flying level ever?

We just posted my review of "Space Chimps" today and while I certainly didn't like the game, it does appear to be significantly better than Brash's first two games, "Alvin and the Chipmunks" and "Jumper," which other Variety reviewers whom I respect really savaged. "Space Chimps" does have piss poor graphics and very unoriginal and sometimes ill-fitting gameplay, but it has a few platforming sequences that are pretty compelling and it's a perfectly functional package, which is more than you can say about some videogames based on kid movies (working at Variety, I've played more than my share).

If you're interested in the entire review, you can read it here.

Spacechimps I did want to note one thing, though. A small enough part of the game that I didn't mention it in the review: The flying level. There's a bizarre sequence in the game where the chimps are soaring on the back of an alien through a cave and, at least in my limited experience, it may just be the worst flying level ever produced. The game basically controls where you go, with the player only able to move the winged alien (which I'll just call a ship from now on for the sake of convenience) along a two dimensional plane as he moves. The game's movements seem almost specifically designed to induce nausea, with the ship constantly twisting and turning in the cave, often directly into the stalactites/mites, instead of staying in the big open space in the middle.

But that's not the really terrible part. The thing that drove me absolutely crazy is that the reticule (yes, this alien thing can fire lasers of some kind) is directly behind the ship. Not in front of it, so you can see where you are firing. Directly behind it, so it always looks like you are firing into yourself. Of course the lasers pass through your ship and into the enemies that you fly in front of. But it's a truly stupefying design mistake that's also, of course, distracting beyond measure. I know very few people reading this have probably played "Space Chimps," but based on description alone, can anyone think of a worse flying level in a video game?

(I couldn't find a screenshot of the flying level, so you'll have to make do with this more adorable image of a monkey's butt)

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Kyle

I don't know. The Crysis VTOL level was pretty terrible.

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About

Chris Morris reports on the business and culture of video games and offers analysis of recent events and industry trends.
Tips and feedback are encouraged at chris.r.morris-at-gmail-com




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