September
29
Zack Snyder making three games for EA
"300" director Zack Snyder is getting the "Steven Spielberg deal" at Electronic Arts.
As this story in today's Daily Variety explains, Snyder (right) is creating three original videogames that will be made at EA's Los Angeles studio. I'm calling it the "Spielberg deal" since it's the exact same agreement that the legendary director made with EA three years ago. The first result of that pact was the critically reverered "Boom Blox." The second, a sci-fi title about a secret agent and an android, still doesn't have a release date.
EA will retain full ownership of the properties developed with Snyder, but will work with him and his production company Cruel & Unusual Films to potentially adapt some or all of the games as movies.
My understanding is that Snyder still hasn't even come up with his first game with EA (or at least both sides haven't settled on an idea), since the deal literally just closed. But given EA's huge emphasis on creating new IP, and Snyder's appeal to the core young male demo after "300," the deal does make some sense.
On the other hand, there's no real example yet of a Hollywood director whose name has led to huge videogame sales ("Stranglehold" wasn't a monster hit and neither was "Boom Blox"). And, although it's early and nobody really knows anything yet, there certainly is mixed buzz in Hollywood on "Watchmen." It could be great, but it might not. If it's not, I wonder if that will hurt his standing amongst the very "core audience" (aka young men) that EA Games president Frank Gibeau said, in explaining the logic of the deal, that Snyder appeals to.
The only thing we know now for sure is that there's still lots of gas left in the Hollywood-videogames expressway and that EA is ready to spend money to get new IP (I don't have any financial details, but it's safe to assume Snyder gets some participation in the games' success, meaning less profit for EA than if they came up with the property in-house).

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Posted by: knight online noah | March 11, 2009 at 10:40 PM
I'm really curious to see what exactly do these directors contribute to the game development project? All the creative directors and high-end creatives I've worked with are mostly concerned about good _games_ and that takes talent. I know Hollywood directors have talent, but not really something that could be utilized in games. Since there's not even that much similiarity between games and movies except for the job titles, I'm really straining to see what possible good do movie directors bring in game development. Visually, Boom Bloxx was a really shoddy thing, but of course the game itself was great. Did Spielberg design that? What I've heard, no.
To me, this seems similar to '96 when we had all the hollywood writers, actors and directors cramming on the cd-rom craze.
Posted by: Frank | September 30, 2008 at 02:58 AM
Dawn of the Dead and 300 were both decent films that appealed to the demographic of gamers. I'd hazard a guess that EA will have a more fruitful relationship with Snyder than they did with Spielberg (which is a pity as I'm sure many would have liked to see the other ideas he had).
Spielberg likes games but his ideas/involvement have had mixed execution or responses from consumers over the years, don't forget Spielberg dabbled in games at Lucasarts during the nineties of which The Dig was born out of. That had a tortures birth, critically revered it didn't fair so well retail sound familiar...
It's a shame Lucasarts is now just about the money these days I would have liked to see them breath life into Speilbergs ideas.
Lets see what Mr Snyder can do now stepping up to the plate, I think EA is probably wondering about his talents for use on a Dead Space movie given his past works too.
Posted by: Venkman | September 29, 2008 at 10:35 AM