The biggest business story of 2008 in the world of vidoegames was, without a doubt, the success of Nintendo. Followed closely by the struggles of Sony. The Wii and DS beat the PS3 and PSP, respectively, by a factor of nearly three in unit sales last year. Games published by the house of Mario took five of the spots on NPD's year end top ten sales chart, while nothing published by Sony, or for its consoles, made the list.
Which is why it's so striking to look at the nominees for the Game Developers Choice Awards today and see Nintendo completely and utterly shut out. Sony, meanwhile, had the most nominations of any publisher (12), the most nominations for games exclusive to its consoles (14), and tied for the most games nominated available for its consoles (25).
Apparently the people who make games do not agree with the public about who's leading the industry. (Which, I think, adds credence to my arguments that Sony is getting too artsy for its own good and Nintendo games are like "Paul Blart: Mall Cop").
Looking through the 50 GDC nominations (ten categories, five picks each), it's amazing that there's only one game developed or published by Nintendo ("Advance Wars: Day of Ruin"). In fact, just seven of the 50 nods went to games that are even available on the DS or Wii. 25 are available on PS3, 25 for Xbox 360 (how convenient), 19 for PC, three for DS and three for PSP.
The Best Handheld Game category is particularly revealing. Even though the DS handily outsells the PSP and has significantly more software, three of the five nominated games are for PSP, two for DS.
The story's the same when it comes to exclusives. Only four nods, one each for "Boom Blox," "Soul Bubbles," "Advance Wars: Days of Ruin" and "The World Ends with You," went to games exclusive to Nintendo consoles. By contrast, there were eight nods for Xbox 360 exclusives ("Gears 2," "Fable 2" and "Braid") and 14 for PS3 or PSP ("LittleBigPlanet," "MGS 4," "Patapon," "God of War: Chains of Olympus," "Echochrome," and "PixelJunk Eden").
The three best selling games released in 2008, "Wii Fit," "Mario Kart Wii," and "Super Smash Bros. Brawl," all of which were published by Nintendo, were completely shut out.
It's not that the GDC nominees are a bunch of obscure indie titles.
Game of the Year picks "Grand Theft Auto IV," "Fable 2," "Fallout 3,"
"Left 4 Dead" and "LittleBigPlanet" are all heavily hyped and, with the
exception of "LBP," solid or exceptional sellers. This is hardly like the Oscars, overloaded as it is with movies like "The Reader," "Milk," "Frozen River," and "Doubt," that few people have even heard of, let alone seen.
But still, there's an evident divergence between what's selling and what's being celebrated. Is it a bad thing? I don't personally think so. I would quibble with plenty of particular nominations, but overall the GDC nominators made very respectable -- if somewhat safe -- choices. The simple fact is that Nintendo didn't do particularly innovative or exciting work last year. And third party publishers, with a few
exceptions, didn't do their best work for the DS or Wii. In part because the industry has been slow to adjust the the success of the
Wii. And in part because you can simply do more on the PS3 and 360.
And we can't forget the impact of one game, Sony's PS3 exclusive "LittleBigPlanet," which took seven of the 50 nominations despite being something of a bust commercially (it sold just 611,000 units last year, per NPD).
This could very well be the trend going forward, at least for this console generation. It sure seems to me that the games that hardcore players, the press, and the industry are excited about in 2009 are mostly for PC/PS3/360.
More on some of the specific picks later. For now, here are the nominees (per Gamasutra, which presents the GDC awards):
Best Game Design
Far Cry 2(Ubisoft Montreal)
Braid (Number None)
Fallout 3 (Bethesda Game Studios)
Left 4 Dead (Valve Software)
LittleBigPlanet (Media Molecule)
Best Visual Art
Fallout 3 (Bethesda Game Studios)
Metal Gear Solid 4 (Kojima Productions)
Prince Of Persia (Ubisoft Montreal)
LittleBigPlanet (Media Molecule)
Gears Of War 2 (Epic Games)
Best Technology
Spore (Maxis)
Grand Theft Auto IV (Rockstar North)
Left 4 Dead (Valve Software)
LittleBigPlanet (Media Molecule)
Gears Of War 2 (Epic Games)
Best Writing
Far Cry 2 (Ubisoft Montreal)
Braid (Number None)
Fallout 3 (Bethesda Game Studios)
Grand Theft Auto IV (Rockstar North)
Metal Gear Solid 4 (Kojima Productions)
Best Audio
Dead Space (EA Redwood Shores)
LittleBigPlanet (Media Molecule)
Metal Gear Solid 4 (Kojima Productions)
Left 4 Dead (Valve Software)
Gears Of War 2 (Epic Games)
Best Debut
Braid (Number None)
Sins Of A Solar Empire (Ironclad Games)
LittleBigPlanet (Media Molecule)
World Of Goo (2D Boy)
Soul Bubbles (Mekensleep)
Innovation
Spore (Maxis)
World Of Goo (2D Boy)
Boom Blox (EA Los Angeles)
Braid (Number None)
LittleBigPlanet (Media Molecule)
Best Handheld
Patapon (Pyramid/SCE Japan)
Advance Wars: Days Of Ruin (Intelligent Systems)
God Of War: Chains Of Olympus (Ready At Dawn Studios)
Echochrome (SCE Japan)
The World Ends With You (Jupiter/Square Enix)
Best Downloadable Game
Castle Crashers (The Behemoth)
Braid (Number None)
World Of Goo (2D Boy)
N+ (Metanet/Slick Entertainment)
Pixeljunk Eden (Q-Games)
Game of the Year
Fable 2 (Lionhead Studios)
LittleBigPlanet (Media Molecule)
Fallout 3 (Bethesda Game Studios)
Left 4 Dead (Valve Software)
Grand Theft Auto IV (Rockstar North)
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