Lionsgate getting into casual and mobile games
Count Lionsgate as one more studio getting into the video game space, though it's not ready to dive into the deep end.
In an interview I did with him for Variety's Technotainment blog, Lionsgate digital media president Curt Marvis says his studio is talking with partners about getting into the casual games business, including online and phones:
Another area we’re taking in more specifically for my group is casual gaming and mobile games. There are some huge numbers that are being done by certain successful products in that area. And even not so huge but profitable businesses, particularly in the casual area.
Any games Lionsgate makes would, of course, be based on its own movie and TV properties.
As I reported last month, Lionsgate seriously considered self-publishing the PC/PS3/360 game based on its "Saw" movies that was dropped by Brash after it went bankrupt, but ultimately passed (it was bought by Konami). Without commenting on that title, Marvis confirmed that Lionsgate isn't ready to get into the AAA disc market given the high risk and big financial exposure, stating, "You invest in a real game these days and it's like making a movie."
Which is a shame, since I would love to see a "Madea Goes to Jail" game made in Unreal Engine. Another dream crushed.
For those keeping score, this new information on Lionsgate's strategy puts the movie studios' approach to video games as follows:
-Disney: Publishing a full slate of titles, mostly based on its movie/TV properties, some original
-Warner Bros: Publishing a full slate of titles, mostly based on its movie/TV properties, starting to go original
-Paramount: Publishing a slate of casual, iPhone, and downloadable games. Looking to make AAA titles in the future.
-Universal: Selectively co-publishing console games based on its movies.
-Fox: Only licensing games. At least for now.
-Sony Pictures: Only licensing. Probably not going to compete with its corporate sibling Sony Computer Entertainment.








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