Yesterday afternoon I got a look at some upcoming releases from Disney Interactive Studios and also spoke to the division's head Graham Hopper about its growth strategy and challenges.
Graham was able to clear up a bit of confusion about what's going on with THQ and Disney/Pixar games. As I noted on Tuesday, it was a bit surprising that Disney Interactive got the rights to make a game based on 2010's "Toy Story 3," as THQ still has one more game after 2009's "Up" left in its contract with Pixar. Hopper confirmed that while his unit got the rights to make a "Tory Story 3" game, THQ still gets to make one more title based on a Pixar movie under its contract. We can assume that will probably be whatever Pixar makes in 2011.
Hopper wouldn't make a commitment one way or another as to whether Disney Interactive will take over
the Pixar license after the THQ deal expires. It's widely expected in the industry that it will, for the simple reason that most Pixar games (with the notable exception of "Ratatouille") are big successes and with all the emphasis that Disney putting on games, why wouldn't it prefer to make them in-house?
"We're a growing organization and Disney already as a company produces more content than we can make into games," he noted. "We would only do [a Pixar deal] if we could really deliver. We will re-examine that in a few years."
Hopper also said that "Turok" is selling "better than we had anticipated," though it's hard to know what Disney anticipated since this game was its first stab at the M-rated market. But handheld games based on Disney Channel properties and "High School Musical" games on numerous consoles continue to be big sellers, giving DIS some financial stability as it attacks other genres. There's a third "HSM" game announced for this spring and Hopper confirmed that more will be coming soon (no surprise there).
Finally, look for Disney Interactive to be investing in or acquiring more development studios in the near future. Last year it acquired Warren Spector's Junction Point, joining other recent purchases like Propaganda Games, Black Rock, and Avalanche. "We've said we are spending $180 million to $200 million on development this year and then we're moving up to $350 million, so that money has to go somewhere," Hopper told me.
I also got a look at some of Disney's upcoming titles, which include a mix of its bread-and-butter and an new genre:
-"Pure" is the first game from Black Rock, the British racing game developer (formerly Climax Racing) that Disney acquired in 2006. "Pure" features four-wheel ATV's, seemingly an odd choice at first, since they aren't as cool-looking as cars, but they allow for some great high-speed aerial tricks, which is what the game's all about. It features an interesting and fairly intuitive system for gaining the power to do crazy stunts on the ATV while high in the air, which needs to be balanced with the need-for-speed to win the race. And it has 16 person multi-player, which is pretty intense. Also of note: Even though it doesn't seem to go naturally with Mickey Mouse, Hopper confirmed that "Pure" will be Disney-branded and not go out with the Touchstone label like "Turok" did. There's a fantastic screenshot from "Pure," which comes out in the Fall, at the top of this post. And if you want to see a trailer, we just posted one on the right in the "video game trailers" widget.
-"Prince Caspian" is, of course, an adaptation of the film based on the classic C.S. Lewis "Narnia" novel that comes out in May. Developed by Traveller's Tales, just like the "Lion, the Witch and the Wardrobe' game, it's another inoffensive hack-and-slash game, but with a slightly less linear approach. The first level is entirely new to the story. Designed to add some action early on, it bridges the gap between "Wardobe" and the new book/film. The rest of the game follows the plot of the film, and even directly uses some digital scenery from it. But it gives players the freedom to pick missions on each level in whatever order they choose and has a wide variety of playable characters, including minotaur, centaurs and giants, beyond the four protagonist siblings. I'm guessing most gamers will be happy to play as a mythical beast rather than a bunch of pre-pubescent kids.
-"D-Gamer" is a service Disney Interactive is developing that will essentially add kid-friendly social networking tools to Nintendo DS games. It starts with "Prince Caspian." Essentially, the game has an extra app that lets players create an avatar, collect items, and chat with friends. It's very similar to the community features on Disney.com and in fact uses the same technical infrastructure and lets kids communicate back-and-forth between the Web and DS. Creating a social network entirely for games from one publisher seems a bit risky, though if any brand has the consumer affinity to pull it off, it's Disney.
Recent Comments