Hail to the Chimp: "a chaotic jumble that doesn't play well"
I always had a tough time figuring out what "Hail to the Chimp" was in the previews I attended: a soft political satire framing a bunch of mini-games where anthropomorphic presidential candidate collect clams? Tres bizarre, but the guys from Gamecock and Wideload always seemed enthusiastic -- not just because they had been drinking -- and so I assumed there was probably more depth to the gameplay and actual humor than I was seeing.
Apparently not, according to Variety critic Leigh Alexander. As Leigh wrote on her own blog, "I like to think that I have the ability to see something good in everything... Alas, I can't remember the last time I disliked a game nearly this much." It' s a pretty brutal review, but her points are well backed up. Clams falling from the sky as players try to "hack the vote?" Greasy haired armadillo's with Mexican accents? Yeesh.
Here's a good excerpt from Leigh's review:
There's really nothing at all electoral about the minigames aside from stage names like "The Watergates" and "Political Machine." In many cases, the 16 different games overlap so much that it's hardly worth choosing one over the other -- all of them have a polar bear, sloth, hippo and other animal candidates competing to collect googly eyed clams, which inexplicably represent votes, or voters, or something like that.

Variety video games reporter and reviews editor Ben Fritz tracks the business of games and their intersection with Hollywood.
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